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DOS2:Beast Companion Quest

Companion quest for Beast
Revision as of 04:04, 7 May 2026 by Alex (talk | contribs)
{{#seo| description = Beast Companion Quest is a series of available quests if Beast is added as a party companion.| image = | keywords = Beast Companion Quest, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Beast Companion Quest - Divinity Wiki| type = article}}

Beast Companion Quest is a series of available quests if Beast is added as a party companion.

Objectives

Quest contents may vary based on party choices.

Escape the Magisters.
  • The experienced dwarven sea captain Beast joined me.
Use the key to escape.
  • In the arena, a childhood friend gave Beast a key to the Fort. But which door does it fit?
Escape the island.
  • We escaped Fort Joy without using the key. Good for us.