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DOS2:Strength: Difference between revisions

Attribute
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m Alex moved page Strength to DOS2:Strength without leaving a redirect
 
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{{SHORTDESC:Attribute}}
{{SHORTDESC:Attribute}}
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics in DOS]]
[[Category:Gameplay mechanics in DOS]]
[[Category:Gameplay mechanics in DOS2]]
[[Category:Gameplay mechanics in DOS2]]

Latest revision as of 03:40, 26 February 2026

Strength is a statistic in Divinity: Original Sin. It determines character proficiency with strength-based weapons, how far items can be thrown, and maximum carry capacity. Strength can also improve Man-at-Arms skills and allow the character to equip stronger gear.