DOS2:Hidden Alcove: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{SEO | {{SEO | ||
| description = Hidden Alcove is a location on Reaper's Eye in Act | | description = Hidden Alcove is a location on Reaper's Eye in Act 1 of Divinity: Original Sin 2 (DOS2). It is located next to Fort Joy Beach, which is where the player character initially awakens after the Merryweather crash.}} | ||
{{Relative location DOS2 | {{Relative location DOS2 | ||
| west = Fort Joy Beach | | west = {{DOS2|Fort Joy Beach}} | ||
| south = Fort Joy Ghetto}} | | south = {{DOS2|Fort Joy Ghetto}}}} | ||
'''Hidden Alcove''' is a location on | '''Hidden Alcove''' is a location on {{DOS2|Reaper's Eye}} in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. It is located next to {{DOS2|Fort Joy Beach}}, which is where the player character initially awakens after the {{DOS2|Merryweather}} crash. The site consists of a lower and upper level. | ||
== Overview == | == Overview == | ||
=== Lower level === | === Lower level === | ||
The entrance to the Hidden Alcove is obscured by hanging vines. It is accessed via | The entrance to the Hidden Alcove is obscured by hanging vines. It is accessed via {{DOS2|Fort Joy Beach}} at {{Coords DOS2|243|256}}. Upon entering the area, {{MdChar DOS2|Fane}} attempts to pillage the face of a {{DOS2|human}} corpse, but is unsuccessful. He can be recruited to join the party. | ||
=== Upper level === | === Upper level === | ||
The upper level of the Hidden Alcove is accessed by climbing vines at {{Coords DOS2|275|282}}, but the path is blocked by a | The upper level of the Hidden Alcove is accessed by climbing vines at {{Coords DOS2|275|282}}, but the path is blocked by a {{DOS2|Poison (surface)|Poison surface}} . Although usually hazardous, {{DOS2|undead}} such as {{MdChar DOS2|Fane}} can safely cross Poisonous areas, recovering {{DOS2|Vitality}} in the process. On the upper level, {{MdChar DOS2|Coral (NPC)|Coral}} and {{MdChar DOS2|Unnis}} await {{MdChar DOS2|Atusa}}, a {{DOS2|Magisters of the Divine Order|Magister}} who promised to rendezvous with them to escape. Reaching this area grants 300 XP. | ||
== Characters == | == Characters == | ||
* {{LgChar DOS2|Coral (NPC)|Coral}} | * {{LgChar DOS2|Coral (NPC)|Coral}} | ||
* {{LgChar DOS2|Fane}} | * {{LgChar DOS2|Fane}} | ||
* {{LgChar DOS2|Gawin}} ''(Present if completing quest)'' | |||
* {{LgChar DOS2|Unnis}} | * {{LgChar DOS2|Unnis}} | ||
== Notable loot == | == Notable loot == | ||
* {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}} | * {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}} | ||
* {{LgItem DOS2|Ornate Chest}} under the waterfall at {{Coords DOS2|293|277}} requiring {{LgSkill DOS2|Teleportation}} | |||
{{SHORTDESC:Location in Fort Joy in | == Quests == | ||
* {{Quest DOS2|Escape from Fort Joy}} | |||
** {{Quest DOS2|Leaving Hand in Hand}} | |||
** {{Quest DOS2|The Path of Greatest Resistance}} | |||
* {{Quest DOS2|The Teleporter}} | |||
{{SHORTDESC:Location in Fort Joy}} | |||
[[Category:Locations in DOS2]] | |||
[[Category:Locations in Fort Joy in DOS2]] | [[Category:Locations in Fort Joy in DOS2]] | ||
Latest revision as of 03:10, 6 May 2026
| Fort Joy Beach | ← | Hidden Alcove | ||
| ↓ | ||||
| Fort Joy Ghetto | ||||
Hidden Alcove is a location on Reaper's Eye in Act One of Divinity: Original Sin II. It is located next to Fort Joy Beach, which is where the player character initially awakens after the Merryweather crash. The site consists of a lower and upper level.
Overview
Lower level
The entrance to the Hidden Alcove is obscured by hanging vines. It is accessed via Fort Joy Beach at X: 243 Y: 256 . Upon entering the area,
Fane attempts to pillage the face of a human corpse, but is unsuccessful. He can be recruited to join the party.
Upper level
The upper level of the Hidden Alcove is accessed by climbing vines at X: 275 Y: 282 , but the path is blocked by a Poison surface . Although usually hazardous, undead such as
Fane can safely cross Poisonous areas, recovering Vitality in the process. On the upper level,
Coral and
Unnis await
Atusa, a Magister who promised to rendezvous with them to escape. Reaching this area grants 300 XP.
Characters
Notable loot
Ooze Barrel next to Fane at X: 270 Y: 275
Ornate Chest under the waterfall at X: 293 Y: 277 requiring
Teleportation