DOS2:Beast Companion Quest: Difference between revisions
Companion quest for Beast
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Created page with "'''Beast''' has a series of quests when he is in the party as a companion. The sequence and content of each quest varies based on party choices. == Objectives == {{Questline DOS2 | quest = Escape the {{DOS2|Magisters of the Divine Order|Magisters}}. | content = * The experienced dwarven sea captain Beast joined me.}} {{Questline DOS2 | quest = Use the key to escape. | content = * In the arena, a childhood friend gave Beast a key to the Fort. But which door does it fit..." |
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'''Beast''' | {{SEO | ||
| description = Beast Companion Quest is a series of available quests if Beast is added as a party companion.}} | |||
'''Beast Companion Quest''' is a series of available quests if {{MdChar DOS2|Beast}} is added as a party companion. | |||
== Objectives == | == Objectives == | ||
''Quest content may vary based on party choices.'' | |||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Escape the {{DOS2|Magisters of the Divine Order|Magisters}}. | | quest = Escape the {{DOS2|Magisters of the Divine Order|Magisters}}. | ||
| content = * The experienced dwarven sea captain Beast joined me.}} | | content = * The experienced dwarven sea captain {{DOS2|Beast}} joined me. | ||
* Beast carries papers warning of 'Operation Downfall'. The {{DOS2|Driftwood}} criminal {{DOS2|Lohar}} may be involved.}} | |||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Use the key to escape. | | quest = Use the key to escape. | ||
| content = * In the arena, a childhood friend gave Beast a key to the Fort. But which door does it fit?}} | | content = * In the {{DOS2|Arena of the One|arena}}, a {{DOS2|Carson|childhood friend}} gave {{DOS2|Beast}} a key to the {{DOS2|Fort Joy|Fort}}. But which door does it fit?}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Escape the island. | | quest = Escape the {{DOS2|Reaper's Eye|island}}. | ||
| content = * We escaped Fort Joy without using the key. Good for us.}} | | content = * We escaped {{DOS2|Fort Joy}} without using the key. Good for us.}} | ||
{{SHORTDESC:Companion quest}} | {{Questline DOS2 | ||
| quest = Talk to {{DOS2|Beast}}. | |||
| content = * We're clear of the {{DOS2|Fort Joy|Fort}}. Beast will know where to continue his search.}} | |||
{{Questline DOS2 | |||
| quest = Find {{DOS2|Lohar}}. | |||
| content = * {{DOS2|Beast}} is looking for Lohar and the truth about the dwarf queen's plans.}} | |||
{{Questline DOS2 | |||
| quest = Speak with {{DOS2|Lohar}}. | |||
| content = * {{DOS2|Beast}} can find Lohar in {{DOS2|Effie's Emporium}}, beneath the {{DOS2|Black Bull}} in {{DOS2|Driftwood}}.}} | |||
{{Questline DOS2 | |||
| quest = Follow {{DOS2|Lohar|Lohar's}} instructions. | |||
| content = * Lohar insists that he's turned against {{DOS2|Justinia|Queen Justinia}}. {{DOS2|Beast}} means to do what Lohar asks... for now. | |||
* The {{DOS2|Peacemaker}} was transporting deadly {{DOS2|Deathfog}}. What is Justinia up to?}} | |||
{{Questline DOS2 | |||
| quest = Find leads on Operation Downfall. | |||
| content = * We arrived on the {{DOS2|Nameless Isle}} no closer to figuring out how to stop Operation Downfall.}} | |||
{{Questline DOS2 | |||
| quest = Journey to the city of {{DOS2|Arx}}. | |||
| content = * As part of Operation Downfall, {{DOS2|Justinia}} is shipping {{DOS2|Deathfog}} to Arx. {{DOS2|Beast}} may have underestimated her wickedness. | |||
* To stop Operation Downfall, Beast must follow the {{DOS2|Peacemaker|Peacemaker's}} cargo to the city of Arx. | |||
* Queen Justinia will use Deathfog as a weapon of war. We must stop her.}} | |||
{{Questline DOS2 | |||
| quest = Lay claim to Divinity. | |||
| content = * At the {{DOS2|Well of Ascension}}, {{DOS2|Beast}} supported my claim on Divinity.}} | |||
{{Questline DOS2 | |||
| quest = Find {{DOS2|Justinia|Justinia's}} agents. | |||
| content = * Queen Justinia's agents in {{DOS2|Arx}} may be persuaded to reveal her plans. The queen herself might even be close.}} | |||
{{Questline DOS2 | |||
| quest = Confront {{DOS2|Justinia|Queen Justinia}}. | |||
| content = * A large cache of {{DOS2|Deathfog}} lies hidden in the sewers in {{DOS2|Arx}}. | |||
* Believing war between the {{DOS2|Dwarf|dwarves}} and the {{DOS2|Divine Order|Order}} inevitable, Queen Justinia resolved to strike first - by destroying Arx.}} | |||
{{Questline DOS2 | |||
| quest = Divinity beckons... | |||
| content = * Through weakness or malevolence or both, {{DOS2|Justinia}} betrayed her people. Under her, the Kingdom suffered. The {{DOS2|Dwarf|dwarves}} need new leadership. | |||
* For the sake of dwarves, {{DOS2|Beast}} and Queen Justinia found common ground. Free of {{DOS2|Isbeil|Isbeil's}} influence, she will return to the kingdom.}} | |||
{{SHORTDESC:Companion quest for Beast}} | |||
[[Category:Companion quests in DOS2]] | [[Category:Companion quests in DOS2]] | ||
[[Category:Companion quests for Beast in DOS2]] | |||
Latest revision as of 06:05, 8 May 2026
{{#seo| description = Beast Companion Quest is a series of available quests if Beast is added as a party companion.| image = | keywords = Beast Companion Quest, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Beast Companion Quest - Divinity Wiki| type = article}}
Beast Companion Quest is a series of available quests if
Beast is added as a party companion.
Objectives
Quest content may vary based on party choices.
Escape the Magisters.
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Use the key to escape.
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Escape the island.
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Talk to Beast.
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Find Lohar.
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Speak with Lohar.
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Follow Lohar's instructions.
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Find leads on Operation Downfall.
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Journey to the city of Arx.
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Lay claim to Divinity.
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Find Justinia's agents.
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Confront Queen Justinia.
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Divinity beckons...
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