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Welcome to the Divinity wiki!
Welcome to the Divinity wiki!


We are a group of contributors working to build the most comprehensive Wiki for the Divinity universe. We only just started in mid-March 2025, so please be patient while we develop articles! As of March 2025, we are prioritizing Wiki infrastructure and ''[[Divine Divinity]]'' content.
We are a group of contributors working to build the most comprehensive Wiki for the Divinity universe. We only just started in mid-March 2025, so please be patient while we develop articles!


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| image6 = Logo Divine Divinity.png
| image6 = Logo Divine Divinity.png
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== Community updates ==
April 2, 2025
* We are continuing to add ''[[Divine Divinity]]'' content and tweaking our templates accordingly. In the last few days, we shifted from using one infobox and navbox for all games to creating unique templates for each title. We made this decision to reduce the demands of cargo query and in anticipation of future template tweaks that might need to happen.
* Our next stretch of wiki templates are for skills and talents, which will likely take a couple weeks to complete.
* We are considering shifting from universal infoicons to using icons unique to each game. This is a bit lower priority, but it's on our radar.

Latest revision as of 03:04, 2 April 2025

Welcome to the Divinity wiki!

We are a group of contributors working to build the most comprehensive Wiki for the Divinity universe. We only just started in mid-March 2025, so please be patient while we develop articles!

Community updates

April 2, 2025

  • We are continuing to add Divine Divinity content and tweaking our templates accordingly. In the last few days, we shifted from using one infobox and navbox for all games to creating unique templates for each title. We made this decision to reduce the demands of cargo query and in anticipation of future template tweaks that might need to happen.
  • Our next stretch of wiki templates are for skills and talents, which will likely take a couple weeks to complete.
  • We are considering shifting from universal infoicons to using icons unique to each game. This is a bit lower priority, but it's on our radar.