DOS2:The Shakedown: Difference between revisions
Quest in Escape from Reaper's Eye
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'''The Shakedown''' is a | {{SEO | ||
| description = The Shakedown is a quest in Divinity: Original Sin 2 (DOS2). It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.}} | |||
'''The Shakedown''' is a {{DOS2|Quests|quest}} in ''[[Divinity: Original Sin II]]''. It is initiated at the beginning of {{DOS2|Act One}} near the entrance of {{DOS2|Fort Joy Ghetto}}. | |||
== Objectives == | == Objectives == | ||
{{Questline | ''Quest content may vary based on party choices.'' | ||
{{Questline DOS2 | |||
| quest = Resolve the situation. | | quest = Resolve the situation. | ||
| content = * Some thuggish | | content = * Some thuggish {{DOS2|Sourcerer}} extortionists were threatening {{DOS2|Elodi|an innocent elf}}. We intervened.}} | ||
{{Questline | {{Questline DOS2 | ||
| quest = Listen to Elodi. | | quest = Listen to {{DOS2|Elodi}}. | ||
| content = * We stood up for the put-upon elf.}} | | content = * We stood up for the put-upon elf.}} | ||
{{Questline | {{Questline DOS2 | ||
| quest = Follow Elodi. | | quest = Follow {{DOS2|Elodi}}. | ||
| content = * The elf, | | content = * The elf, Elodi, told us of a {{DOS2|Fort Joy Caverns|safe place}} where we can talk safely.}} | ||
{{Questline DOS2 | |||
| quest = Quest complete. | |||
| content = * {{DOS2|Elodi}} suggested that the elf {{DOS2|Saheila}} may know how to escape {{DOS2|Fort Joy|the fort}}.}} | |||
== Walkthrough == | == Walkthrough == | ||
The Shakedown is initiated by talking with a group of people at the entrance of | The Shakedown is initiated by talking with a group of people at the entrance of {{DOS2|Fort Joy Ghetto}}. If you intervene in the argument and side with {{MdChar DOS2|Ifan ben-Mezd|Ifan}} and {{MdChar DOS2|Elodi}}, she leads the player character to {{DOS2|Fort Joy Caverns}} at {{Coords DOS2|214|96}}. Following her ends the quest and rewards a {{MdItem DOS2|Severed Head (Elodi)|Severed Head}}. | ||
=== Rewards === | |||
* {{LgItem DOS2|Severed Head (Elodi)}} | |||
== Related quests == | |||
* {{Quest DOS2|Escape from Fort Joy}} | |||
** {{Quest DOS2|The Path of Common Knowledge}} | |||
{{SHORTDESC:Quest | {{SHORTDESC:Quest in Escape from Reaper's Eye}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in Escape from Reaper's Eye in DOS2]] | |||
Latest revision as of 10:21, 25 May 2026
{{#seo| description = The Shakedown is a quest in Divinity: Original Sin 2 (DOS2). It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.| image = | keywords = The Shakedown, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Shakedown - Divinity Wiki| type = article}}
The Shakedown is a quest in Divinity: Original Sin II. It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.
Objectives
Quest content may vary based on party choices.
Resolve the situation.
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Listen to Elodi.
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Follow Elodi.
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Quest complete.
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Walkthrough
The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy Ghetto. If you intervene in the argument and side with
Ifan and
Elodi, she leads the player character to Fort Joy Caverns at X: 214 Y: 96 . Following her ends the quest and rewards a
Severed Head.