DOS2:The Teleporter: Difference between revisions
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{{SEO | {{SEO | ||
| description = The Teleporter is a quest in Divinity: Original Sin 2 (DOS2). It is initiated by speaking with Gawin, a Sourcerer in Fort Joy Ghetto.}} | | description = The Teleporter is a quest in Divinity: Original Sin 2 (DOS2). It is initiated by speaking with Gawin, a Sourcerer in Fort Joy Ghetto.}} | ||
'''The Teleporter''' is a | '''The Teleporter''' is a {{DOS2|Quests|quest}} in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. It is initiated by speaking with {{MdChar DOS2|Gawin}} in {{DOS2|Fort Joy Ghetto}}. | ||
== Objectives == | == Objectives == | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Retrieve the teleportation gloves. | | quest = Retrieve the teleportation gloves. | ||
| content = * The Sourcerer | | content = * The Sourcerer {{DOS2|Gawin}} plans to teleport out of Fort Joy. He can't go alone. On a nearby beach lie {{DOS2|Gloves of Teleportation|teleportation gloves}} - and {{DOS2|Saltwater Crocodile|crocodiles}}.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| Line 26: | Line 26: | ||
== Walkthrough == | == Walkthrough == | ||
{{MdChar DOS2|Gawin}} is scheming an escape from | {{MdChar DOS2|Gawin}} is scheming an escape from {{DOS2|Fort Joy}}. He asks the player character to retrieve the {{MdItem DOS2|Gloves of Teleportation}} along the west coast of {{DOS2|Fort Joy Ghetto}} near {{Coords DOS2|123|216}}. Three hostile {{MdChar DOS2|Saltwater Crocodile|Saltwater Crocodiles}} are in the area, one of which can teleport after consuming the gloves. After killing the crocodiles (which grant 125 XP each), return the gloves to Gawin. He leads the party to the {{DOS2|Hidden Alcove}} at {{Coords DOS2|281|261}}. He attempts to deceive the party by asking to be teleported first, but if another party member is teleported before him, his plans are foiled. | ||
It is possible to teleport him across to gain 1,200 XP and immediately kill him to gain another 200 XP. If he flees and the party chase after him, he is ambushed by a group of | It is possible to teleport him across to gain 1,200 XP and immediately kill him to gain another 200 XP. If he flees and the party chase after him, he is ambushed by a group of {{DOS2|Magisters of the Divine Order|Magisters}}. | ||
{{SHORTDESC:Quest in Fort Joy in Act One (DOS2)}} | {{SHORTDESC:Quest in Fort Joy in Act One (DOS2)}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in Act One in DOS2]] | [[Category:Quests in Act One in DOS2]] | ||
Revision as of 05:07, 26 February 2026
The Teleporter is a quest in Act One of Divinity: Original Sin II. It is initiated by speaking with
Gawin in Fort Joy Ghetto.
Objectives
Retrieve the teleportation gloves.
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Put the gloves on and return to Gawin.
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Meet Gawin.
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Teleport Gawin to the opposite ledge.
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Quest complete.
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Walkthrough
Gawin is scheming an escape from Fort Joy. He asks the player character to retrieve the
Gloves of Teleportation along the west coast of Fort Joy Ghetto near X: 123 Y: 216 . Three hostile
Saltwater Crocodiles are in the area, one of which can teleport after consuming the gloves. After killing the crocodiles (which grant 125 XP each), return the gloves to Gawin. He leads the party to the Hidden Alcove at X: 281 Y: 261 . He attempts to deceive the party by asking to be teleported first, but if another party member is teleported before him, his plans are foiled.
It is possible to teleport him across to gain 1,200 XP and immediately kill him to gain another 200 XP. If he flees and the party chase after him, he is ambushed by a group of Magisters.