| Level | 4 |
|---|---|
| Vitality | 86 |
| Physical armour | 50 |
| Magic armour | 74 |
| Strength | 11 |
| Finesse | 11 |
| Intelligence | 13 |
| Constitution | 12 |
| Memory | 13 |
| Wits | 12} |
DOS2:Yarrow: Difference between revisions
Magister in Fort Joy Ghetto
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| image = Icon DOS2 Marel.png | | image = Icon DOS2 Marel.png | ||
| gender = Female | | gender = Female | ||
| faction = | | faction = {{DOS2|Magisters of the Divine Order}} | ||
| family = | | family = {{DOS2|Migo}} (parent) | ||
| level = 4 | | level = 4 | ||
| vit = 86 | | vit = 86 | ||
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| id = 7511c722-d6fa-4236-ab56-e68018362861}} | | id = 7511c722-d6fa-4236-ab56-e68018362861}} | ||
'''Magister Yarrow''' is in | '''Magister Yarrow''' is in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|'I'm looking for | {{Quote DOS2|'I'm looking for {{DOS2|Migo|an inmate}}. A smallish man, thick spectacles, prone to... somewhat eccentric chatter. He wears a large bronze pendant with a dragon stamped on it.'|Yarrow}} | ||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Yarrow paces the upper ramparts west of the entrance to | Yarrow paces the upper ramparts west of the entrance to {{DOS2|Fort Joy Ghetto}} at {{Coords DOS2|184|196}}. She scheduled to meet someone at noon, but can be overheard mumbling grievances that the old man is 'ALWAYS late' and she 'can't wait all day.' | ||
If approaching Yarrow, she asks if the player character has seen {{MdChar DOS2|Migo}}, who wanders the shoreline in Fort Joy Ghetto. Offering {{MdItem DOS2|Migo's Ring}} to her results in the | If approaching Yarrow, she asks if the player character has seen {{MdChar DOS2|Migo}}, who wanders the shoreline in Fort Joy Ghetto. Offering {{MdItem DOS2|Migo's Ring}} to her results in the {{DOS2|Tags|Hero tag}} and prompts her toward Migo's location. | ||
== Combat == | == Combat == | ||
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* {{Quest DOS2|The Murderous Gheist}} | * {{Quest DOS2|The Murderous Gheist}} | ||
{{SHORTDESC:Magister in Fort Joy Ghetto | {{SHORTDESC:Magister in Fort Joy Ghetto}} | ||
[[Category:Characters in DOS2]] | [[Category:Characters in DOS2]] | ||
[[Category:Characters in Fort Joy Ghetto in DOS2]] | [[Category:Characters in Fort Joy Ghetto in DOS2]] | ||
[[Category:Magisters in DOS2]] | [[Category:Magisters in DOS2]] | ||
[[Category:Magisters in Fort Joy Ghetto in DOS2]] | [[Category:Magisters in Fort Joy Ghetto in DOS2]] | ||
Latest revision as of 22:01, 26 February 2026
{{#seo| description = Magister Yarrow is in Fort Joy Ghetto in Divinity: Original Sin 2. She is involved in The Murderous Gheist quest.| image = Icon DOS2 Marel.png| keywords = Yarrow, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Yarrow - Divinity Wiki| type = article}}
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| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Female | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Faction | Magisters of the Divine Order | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Family | Migo (parent) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Technical
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Magister Yarrow is in Act One of Divinity: Original Sin II.
'I'm looking for an inmate. A smallish man, thick spectacles, prone to... somewhat eccentric chatter. He wears a large bronze pendant with a dragon stamped on it.'—Yarrow
Involvement
Act One
Yarrow paces the upper ramparts west of the entrance to Fort Joy Ghetto at X: 184 Y: 196 . She scheduled to meet someone at noon, but can be overheard mumbling grievances that the old man is 'ALWAYS late' and she 'can't wait all day.'
If approaching Yarrow, she asks if the player character has seen
Migo, who wanders the shoreline in Fort Joy Ghetto. Offering
Migo's Ring to her results in the Hero tag and prompts her toward Migo's location.
Combat
Abilities
Level 2 Aerotheurge: Air attacks deal 10% more damage.
Level 1 Geomancer: Poison and earth attacks deal 5% more damage. Physical armour from skills and potions is increased by 5.
Level 1 Hydrosophist: Water attacks deal 5% more damage. Healing increases by 5%. Magic armour from skills and potions increases by 5%.
Level 2 Pyrokinetic: Increase all fire damage dealt by 10%.
Resistances
- Air 30%
- Earth 30%
- Fire 30%
- Poison 30%
- Water 30%