| Level | 3 |
|---|---|
| Vitality | 64 |
| Physical armour | |
| Magic armour | |
| Strength | 11 |
| Finesse | 11 |
| Intelligence | 11 |
| Constitution | 11 |
| Memory | 10 |
| Wits | 10 |
DOS2:Mody: Difference between revisions
Human Sourcerer in Fort Joy Caverns
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Talking to Withermoore initiates {{Quest DOS2|Withermoore's Soul Jar}}. | Talking to Withermoore initiates {{Quest DOS2|Withermoore's Soul Jar}}. | ||
'''Note: Mody is scared of {{MdChar DOS2|The Red Prince}}. Choosing the unique dialogue will make him fear you.''' | |||
== Related quests == | == Related quests == | ||
Revision as of 23:45, 28 February 2026
{{#seo| description = Mody is a human Sourcerer in Fort Joy Caverns and the Forgotten Cell in Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Mody.png| keywords = Mody, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Mody - Divinity Wiki| type = article}}
| Mody | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Male | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race | Human | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Technical
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Mody is a Sourcerer in Act One of Divinity: Original Sin II.
'You're really fun! Hey - 'm gonna hide somewhere in the cave, and you come find me!'—Mody
Involvement
Act One
When interacting with Mody in Fort Joy Caverns, he asks the player character to play hide and seek. In the first round, he hides near
Kalias at X: 475 Y: 564 . In the second round, he becomes invisible and hides at X: 507 Y: 552 . Then, he leads the player character to a hole where they need a
Shovel to create their own entrance to the Forgotten Cell. Here, Mody introduces his friend
Lord Withermoore, a skeleton knight impaled to a wall with the
Spear of Braccus Rex.
Talking to Withermoore initiates
Withermoore's Soul Jar.
Note: Mody is scared of
The Red Prince. Choosing the unique dialogue will make him fear you.