DOS2:The Armoury: Difference between revisions
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== Objectives == | == Objectives == | ||
'' | ''Quest content may vary based on party choices.'' | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Open the armoury door. | | quest = Open the armoury door. | ||
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{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Bless the cursed lever. | | quest = {{DOS2|Bless}} the cursed lever. | ||
| content = * We should bless the cursed lever, or we'll end up like the dead Magisters.}} | | content = * We should bless the {{DOS2|Curse (status)|cursed}} lever, or we'll end up like the dead {{DOS2|Magisters of the Divine Order|Magisters}}.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
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== Walkthrough == | == Walkthrough == | ||
After entering the {{DOS2|Decrepit Ruins}}, a diseased {{MdChar DOS2|Sang|Magister Sang}} can be found in front of a large door. You may choose to spare his life, but he dies regardless. Killing him grants 1700 | After entering the {{DOS2|Decrepit Ruins}}, a diseased {{MdChar DOS2|Sang|Magister Sang}} can be found in front of a large door. You may choose to spare his life, but he dies regardless. Killing him grants 1700 XP. | ||
'''Note: If you do not already have the Bless ability, continue this quest later.''' | '''Note: If you do not already have the Bless ability, continue this quest later.''' | ||
The source fountain at {{Coords DOS2|334|480}} may be used to gain a | The source fountain at {{Coords DOS2|334|480}} may be used to gain a Source charge. Use {{MdSkill DOS2|Bless}} on the lever at {{Coords DOS2|314|480}} for 300 XP and flip the lever. Go back to the source fountain and get another Source Point before entering the next room which gives you 2100 XP. Interact with the glowing monolith at {{Coords DOS2|319|502}} and infuse it with Source. | ||
== Tutorial == | == Tutorial == | ||
# Enter the {{DOS2|Decrepit Ruins}} | # Enter the {{DOS2|Decrepit Ruins}} | ||
# Talk to and/or kill | # Talk to and/or kill {{MdChar DOS2|Sang}} (+1700 xp) | ||
# Obtain a Source Point from the fountain in the room | # Obtain a Source Point from the fountain in the room | ||
# Bless the lever next to the large door (+300 xp) | # {{MdSkill DOS2|Bless}} the lever next to the large door (+300 xp) | ||
# Obtain another Source Point from the fountain | # Obtain another Source Point from the fountain | ||
# Use the lever and enter the interior room, ''Braccus' Armoury'' (+2100 xp) | # Use the lever and enter the interior room, ''Braccus' Armoury'' (+2100 xp) | ||
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* {{Quest DOS2|Artefacts of the Tyrant}} | * {{Quest DOS2|Artefacts of the Tyrant}} | ||
{{SHORTDESC:Escape from Reaper's Eye | {{SHORTDESC:Quest in Escape from Reaper's Eye}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in Escape from Reaper's Eye in DOS2]] | [[Category:Quests in Escape from Reaper's Eye in DOS2]] | ||
Revision as of 22:11, 9 May 2026
The Armoury is a quest in Divinity: Original Sin II. After completing
Most Dangerous When Cornered, this quest is initiated by entering the Decrepit Ruins.
Objectives
Quest content may vary based on party choices.
Open the armoury door.
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Bless the cursed lever.
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Explore the second room.
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Examine the monolith.
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Quest complete.
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Walkthrough
After entering the Decrepit Ruins, a diseased
Magister Sang can be found in front of a large door. You may choose to spare his life, but he dies regardless. Killing him grants 1700 XP.
Note: If you do not already have the Bless ability, continue this quest later.
The source fountain at X: 334 Y: 480 may be used to gain a Source charge. Use
Bless on the lever at X: 314 Y: 480 for 300 XP and flip the lever. Go back to the source fountain and get another Source Point before entering the next room which gives you 2100 XP. Interact with the glowing monolith at X: 319 Y: 502 and infuse it with Source.
Tutorial
- Enter the Decrepit Ruins
- Talk to and/or kill
Sang (+1700 xp) - Obtain a Source Point from the fountain in the room
Bless the lever next to the large door (+300 xp)- Obtain another Source Point from the fountain
- Use the lever and enter the interior room, Braccus' Armoury (+2100 xp)
- Infuse the Shrine of Braccus Rex with Source (+900 xp)