DOS2:Call to Arms: Difference between revisions
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''Quest content may vary based on party choices.'' | ''Quest content may vary based on party choices.'' | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Speak to Sir Gareth at Amadia's Sanctuary. | | quest = Speak to {{DOS2|Gareth|Sir Gareth}} at {{DOS2|Amadia's Sanctuary}}. | ||
| content = * Sir Gareth made it back to his Seeker comrades. Their leader has returned. What does he plan to do next?}} | | content = * Sir Gareth made it back to his {{DOS2|Seekers of the Divine Order|Seeker}} comrades. Their leader has returned. What does he plan to do next?}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Find Purging | | quest = Find {{DOS2|Purging Wand}}s. | ||
| content = * Only a Purging Wand can destroy a Shrieker.}} | | content = * Only a Purging Wand can destroy a {{DOS2|Shrieker}}.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Return to the Seekers at Amadia's Sanctuary. | | quest = Return to the {{DOS2|Seekers of the Divine Order|Seekers}} at {{DOS2|Amadia's Sanctuary}}. | ||
| content = * We found a Purging Wand.}} | | content = * We found a Purging Wand.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Speak to Gareth. | | quest = Speak to {{DOS2|Gareth}}. | ||
| content = * From their rallying-point at an old Magister camp, the Seekers will seize the ship while we attack the Magisters on the shore.}} | | content = * From their rallying-point at an old Magister camp, the Seekers will seize the ship while we attack the Magisters on the shore.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Destroy the | | quest = Destroy the {{DOS2|Shrieker}}s. | ||
| content = * Regrouped at an old Magister camp, the Seekers are counting on us to clear the Magister defences on the shore.}} | | content = * Regrouped at an old Magister camp, the Seekers are counting on us to clear the Magister defences on the shore.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Give the Seekers the go-ahead. | | quest = Give the {{DOS2|Seekers of the Divine Order|Seekers}} the go-ahead. | ||
| content = * The | | content = * The {{DOS2|Shrieker}}s destroyed, the Seekers can launch their attack.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Board the boat for the Lady Vengeance. | | quest = Board the boat for the {{DOS2|Lady Vengeance}}. | ||
| content = * The path is clear. We can leave for the Lady Vengeance.}} | | content = * The path is clear. We can leave for the Lady Vengeance.}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Quest complete. | | quest = Quest complete. | ||
| content = * The attack has begun. With the Magisters vanquished we'll meet the Seekers on the beach | | content = * We rescued {{DOS2|Gareth}} from the {{DOS2|Magisters of the Divine Order|Magisters}}. Where he'll go now, we do not know. | ||
* The attack has begun. With the Magisters vanquished we'll meet the {{DOS2|Seekers of the Divine Order|Seekers}} on the beach.}} | |||
== Walkthrough == | == Walkthrough == | ||
Revision as of 22:14, 9 May 2026
Call to Arms is a quest in Divinity: Original Sin II. It is initiated after rescuing
Gareth in
Most Dangerous When Cornered.
Objectives
Quest content may vary based on party choices.
Speak to Sir Gareth at Amadia's Sanctuary.
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Find Purging Wands.
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Return to the Seekers at Amadia's Sanctuary.
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Speak to Gareth.
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Destroy the Shriekers.
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Give the Seekers the go-ahead.
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Board the boat for the Lady Vengeance.
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Quest complete.
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Walkthrough
After saving Gareth in
Most Dangerous When Cornered, he relocates to Amadia's Sanctuary. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the Shriekers. You can find a purging wand various ways:
- Pickpocketing it from
Radeka or killing her - Finding one in the Dark Cavern
- Using Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the Abandoned Camp in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two Shriekers directly north of the camp. The Shriekers on the right are optional.
Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two Shriekers for you.
Through the gates at X: 561 Y: 285 ,
Bishop Alexandar and other Magisters await the party. After attacking the Magisters, the quest ends.
Tutorial
- Save Gareth in
Most Dangerous When Cornered - Teleport to 'Amadia's Sanctuary' and talk to Gareth
- Find a purging wand
- Pickpocket from
Radeka or killing her - Find one in the Dark Cavern near
Trompdoy's soul jar - Use Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
- Pickpocket from
- Tell Seekers you have a means of purging Shriekers
- Teleport to 'Hollow Marshes - Abandoned Camp'
- Go north and purge the Shriekers Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two Shriekers for you
- Enter combat with the Magisters and Alexandar