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DOS2:The Shakedown: Difference between revisions

Quest in Escape from Reaper's Eye
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=== Rewards ===
=== Rewards ===
* {{LgItem DOS2|Severed Head}}
* {{LgItem DOS2|Severed Head}}
== Related quests ==
* {{Quest DOS2|Escape from Fort Joy}}
** {{Quest DOS2|The Path of Common Knowledge}}


{{SHORTDESC:Quest in Escape from Reaper's Eye}}
{{SHORTDESC:Quest in Escape from Reaper's Eye}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Escape from Reaper's Eye in DOS2]]
[[Category:Quests in Escape from Reaper's Eye in DOS2]]

Revision as of 10:15, 25 May 2026

{{#seo| description = The Shakedown is a quest in Divinity: Original Sin 2 (DOS2). It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.| image = | keywords = The Shakedown, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Shakedown - Divinity Wiki| type = article}}

The Shakedown is a quest in Divinity: Original Sin II. It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.

Objectives

Quest content may vary based on party choices.

Resolve the situation.
Listen to Elodi.
  • We stood up for the put-upon elf.
Follow Elodi.
  • The elf, Elodi, told us of a safe place where we can talk safely.
Quest complete.

Walkthrough

The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy Ghetto. If you intervene in the argument and side with Ifan and Elodi, she leads the player character to the cavern at   X: 214  Y: 96  . Following her ends the quest and rewards a severed head.

Note: If an elf eats the severed head, it permanently grants them First Aid.

Rewards