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DD:Aleroth catacombs: Difference between revisions

Location in Aleroth (DD)
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{{SEO
{{SEO
| description = Aleroth catacombs consist of five levels of sprawling tunnels beneath Aleroth.
| description = Aleroth catacombs consist of five levels of sprawling tunnels beneath Aleroth in Divine Divinity.
| image = }}
| image = }}
'''Aleroth catacombs''' consist of five levels of sprawling tunnels beneath [[Aleroth]].
'''Aleroth catacombs''' consist of five levels of sprawling tunnels beneath [[Aleroth]].


== Overview ==
== Overview ==
The catacombs are a large cavern system beneath Aleroth. Although most of its tunnels are natural, some areas appear shaped by ancient dwarf-working. Sometime before ''[[Divine Divinity]]'', several explorers ventured into the caverns only to lose half a dozen men. {{Icon DD|Mardaneus}} himself entered the catacombs alone but upon returning to the surface, he sealed the entrance and warned others of evil emanations from below. {{Icon DD|Lanilor}} suspects the catacombs hold the answer to cure Mardaneus' insanity.
The catacombs are a large cavern system beneath Aleroth. Although most of its tunnels are natural, some areas appear shaped by ancient dwarf-working. Sometime before ''[[Divine Divinity]]'', several explorers ventured into the caverns only to lose half a dozen men. {{MdChar DD|Mardaneus}} himself entered the catacombs alone but upon returning to the surface, he sealed the entrance and warned others of evil emanations from below. {{MdChar DD|Lanilor}} suspects the catacombs hold the answer to cure Mardaneus' insanity.


To enter the catacombs, the [[dragon statues]] must be rotated to face north.
To enter the catacombs, the [[dragon statues]] must be rotated to face north.
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=== Level Five ===
=== Level Five ===
{{Icon DD|Thelyron Hashnitor|Thelyron's}} resurrection area is on the fifth floor. If approaching the centre of the room, {{Icon DD|Desmond}} expresses frustration toward the resurrection ritual. Before dying, the necromancer left directions for his revival, but Desmond and the other skeletons have been unable to complete the ritual. Desmond can show the player character the location of four levers. Beginning in the southeast and counterclockwise, the four levers are: flesh, aging, strength and life. To complete the ritual, the player character must pull the lever of strength in the northwest corner of the room.
{{MdChar DD|Thelyron Hashnitor|Thelyron's}} resurrection area is on the fifth floor. If approaching the centre of the room, {{MdChar DD|Desmond}} expresses frustration toward the resurrection ritual. Before dying, the necromancer left directions for his revival, but Desmond and the other skeletons have been unable to complete the ritual. Desmond can show the player character the location of four levers. Beginning in the southeast and counterclockwise, the four levers are: flesh, aging, strength and life. To complete the ritual, the player character must pull the lever of strength in the northwest corner of the room.


After reviving, Thelyron admits to causing {{Icon DD|Mardaneus|Mardaneus'}} madness but soon begs the player character to kill him again because he cannot bear the pain of being undead. Regardless of dialogue options, the player character must kill Thelyron which causes hostile undead to spawn. The creatures can be killed for [[Experience|XP]] or the player character can flee from the centre of the room. After crossing the threshold of the resurrection chamber, Mardaneus appears through a portal and all the undead disappear. He expresses his gratitude toward the player character and asks them to visit him at [[Mardaneus' house|his house]]. The portal can be used to return the player character to [[Aleroth]].
After reviving, Thelyron admits to causing {{MdChar DD|Mardaneus|Mardaneus'}} madness but soon begs the player character to kill him again because he cannot bear the pain of being undead. Regardless of dialogue options, the player character must kill Thelyron which causes hostile undead to spawn. The creatures can be killed for [[Experience|XP]] or the player character can flee from the centre of the room. After crossing the threshold of the resurrection chamber, Mardaneus appears through a portal and all the undead disappear. He expresses his gratitude toward the player character and asks them to visit him at [[Mardaneus' house|his house]]. The portal can be used to return the player character to [[Aleroth]].


=== Level Six ===
=== Level Six ===
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== Characters ==
== Characters ==
{{div col}}
{{div col}}
* {{MdIcon DD|Bregor}}
* {{LgChar DD|Bregor}}
* {{MdIcon DD|Celdur}}
* {{LgChar DD|Celdur}}
* {{MdIcon DD|Desmond}}
* {{LgChar DD|Desmond}}
* {{MdIcon DD|Golg}}
* {{LgChar DD|Golg}}
* {{MdIcon DD|Gregar Brock}}
* {{LgChar DD|Gregar Brock}}
* {{MdIcon DD|Grim}}
* {{LgChar DD|Grim}}
* {{MdIcon DD|Smiruk}}
* {{LgChar DD|Smiruk}}
* {{MdIcon DD|Sylvena}}
* {{LgChar DD|Sylvena}}
* {{MdIcon DD|Thelyron Hashnitor|Thelyron}}
* {{LgChar DD|Thelyron Hashnitor|Thelyron}}
* {{MdIcon DD|Turnak}}
* {{LgChar DD|Turnak}}
* {{MdIcon DD|Vradnir}}
* {{LgChar DD|Vradnir}}
{{div col end}}
{{div col end}}


== Literature ==
== Literature ==
{{div col}}
{{div col}}
* {{MdIcon DD|Gregar Brock's Diary}}
* {{LgItem DD|Gregar Brock's Diary}}
* {{MdIcon DD|Journal (Aleroth catacombs)|Journal}}
* {{LgItem DD|Journal (Aleroth catacombs)|Journal}}
* {{MdIcon DD|Letter to Horace (Thelyron)}}
* {{LgItem DD|Letter to Horace (Thelyron)}}
* {{MdIcon DD|On Roland's Torture}}
* {{LgItem DD|On Roland's Torture}}
* {{MdIcon DD|Thelyron's Journal Part I}}
* {{LgItem DD|Thelyron's Journal Part I}}
* {{MdIcon DD|Thelyron's Journal Part II}}
* {{LgItem DD|Thelyron's Journal Part II}}
* {{MdIcon DD|Thelyron's Journal Part III}}
* {{LgItem DD|Thelyron's Journal Part III}}
* {{MdIcon DD|Thelyron's Journal Part IV}}
* {{LgItem DD|Thelyron's Journal Part IV}}
* {{MdIcon DD|Thelyron's Journal Part V}}
* {{LgItem DD|Thelyron's Journal Part V}}
* {{MdIcon DD|Warning from Mardaneus}}
* {{LgItem DD|Warning from Mardaneus}}
{{div col end}}
{{div col end}}


== Related quests ==
== Quests ==
* {{Quest|Find the Second Teleporter Pyramid}}
* {{Quest DD|Find the Second Teleporter Pyramid}}
* {{Quest|Restore Mardaneus' Sanity}}
* {{Quest DD|Restore Mardaneus' Sanity}}
* {{Quest|Retrieve the Magic Axe Called Slasher}}
* {{Quest DD|Retrieve the Magic Axe Called Slasher}}


{{SHORTDESC:Location in Aleroth (DD)}}
{{SHORTDESC:Location in Aleroth (DD)}}

Revision as of 12:43, 16 February 2026

{{#seo| description = Aleroth catacombs consist of five levels of sprawling tunnels beneath Aleroth in Divine Divinity.| image = | keywords = Aleroth catacombs, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Aleroth catacombs - Divinity Wiki| type = article}}

Aleroth catacombs consist of five levels of sprawling tunnels beneath Aleroth.

Overview

The catacombs are a large cavern system beneath Aleroth. Although most of its tunnels are natural, some areas appear shaped by ancient dwarf-working. Sometime before Divine Divinity, several explorers ventured into the caverns only to lose half a dozen men. Mardaneus himself entered the catacombs alone but upon returning to the surface, he sealed the entrance and warned others of evil emanations from below. Lanilor suspects the catacombs hold the answer to cure Mardaneus' insanity.

To enter the catacombs, the dragon statues must be rotated to face north.

Level One

Level Two

Level Three

Level Four

Level Five

Thelyron's resurrection area is on the fifth floor. If approaching the centre of the room, Desmond expresses frustration toward the resurrection ritual. Before dying, the necromancer left directions for his revival, but Desmond and the other skeletons have been unable to complete the ritual. Desmond can show the player character the location of four levers. Beginning in the southeast and counterclockwise, the four levers are: flesh, aging, strength and life. To complete the ritual, the player character must pull the lever of strength in the northwest corner of the room.

After reviving, Thelyron admits to causing Mardaneus' madness but soon begs the player character to kill him again because he cannot bear the pain of being undead. Regardless of dialogue options, the player character must kill Thelyron which causes hostile undead to spawn. The creatures can be killed for XP or the player character can flee from the centre of the room. After crossing the threshold of the resurrection chamber, Mardaneus appears through a portal and all the undead disappear. He expresses his gratitude toward the player character and asks them to visit him at his house. The portal can be used to return the player character to Aleroth.

Level Six

In the four far corners of level five (outside of the resurrection area), there are tiles that lead one floor down to a small room. Each room has one strong enemy and contains valuables such as jewels and equipment.

Characters

Literature

Quests