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Joram's house

Location in Aleroth (DD)
{{#seo| description = Joram's house is the player character's starting location in Divine Divinity.| image = | keywords = Joram's house, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Joram's house - Divinity Wiki| type = article}}


Abandoned house
Lanilor's house Joram's house Healing shrine
Dragon statues

Joram's house is the player character's starting location in Divine Divinity.

Overview

The player character awakens in Joram's cellar. The room has a healing potion, weapon, and shoes that can be used as starting gear. The cellar is also a potential base because it contains a bed, chest, and several barrels for storage.

Upstairs, Joram's house consists of one large room and a small study. Several books and letters can be found on tables and shelves.

If interacting with Joram, he reveals that he followed a white cat to the player character's body. Upon discovery, Joram immediately brought the player character to his home, where they rested for the last three days in his cellar.

Joram freely shares his possessions, so all items can be taken from his house without consequence.

Characters

Literature