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21 April 2026
| N 09:31 | Web (surface) diffhist +417 Alex talk contribs (Created page with "{{SEO | description = Web is a surface effect in Divinity: Original Sin 2 (DOS2). Chance to Enweb. Ignores Armour.}} '''Web''' is a surface effect in ''Divinity: Original Sin II''. {{Quote DOS2|Chance to {{DOS2|Web (status)|Enweb}}. Ignores Armour.}} == Effects == * {{Status DOS2|Web|Chance to Enweb}} * {{MA DOS2|Ignore}} * {{PA DOS2|Ignore}} {{SHORTDESC:Surface effect}} Category:Surface effects in DOS2") | ||||
| 06:55 | Blood (surface) diffhist +121 Alex talk contribs | ||||
20 April 2026
| 15:08 | Poison (surface) diffhist +278 Alex talk contribs | ||||
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N 15:06 | Fire (surface) 2 changes history +694 [Alex (2×)] | |||
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15:06 (cur | prev) 0 Alex talk contribs | ||||
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15:06 (cur | prev) +694 Alex talk contribs (Created page with "{{SEO | description = Fire (surface) is a type of surface in Divinity: Original Sin 2 (DOS2) that deals Fire damage and applies Burning.}} '''Fire (surface)''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Burning (status)|Burning}}.}} == Effects == * {{Effect DOS2|Fire|Deal|damage}} * {{Status DOS2|Burning|Set Burning}} == Interactions == {|class="sortable wikitable" ! Item 1 !! Item 2 !! Product |- | {{DOS2|Oil (surface)|Oil}...") | |||
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N 15:04 | Oil (surface) 3 changes history +653 [Alex (3×)] | |||
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15:04 (cur | prev) +167 Alex talk contribs | ||||
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13:05 (cur | prev) +20 Alex talk contribs | ||||
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13:05 (cur | prev) +466 Alex talk contribs (Created page with "{{SEO | description = Oil is a surface in Divinity: Original Sin 2 (DOS2). It applies Slowed, ignoring Magic Armour.}} '''Oil''' is a surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Slowed (status)|Slowed}}, ignoring {{DOS2|Magic armour|Magic Armour}}.}} == Effects == * {{Status DOS2|Slowed|Set Slowed}} * {{MA DOS2|Ignore}} {{SHORTDESC:Surface effect}} Category:Sources of slowed status in DOS2 Category:Surface effects in DOS2") | |||
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N 15:02 | Cursed Ice (surface) 2 changes history +797 [Alex (2×)] | |||
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15:02 (cur | prev) +222 Alex talk contribs | ||||
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02:12 (cur | prev) +575 Alex talk contribs (Created page with "{{SEO | description = Cursed Ice is a type of surface in Divinity: Original Sin 2 (DOS2) that Sets Chilled with a chance to Set Frozen.}} '''Cursed Ice''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Chilled (status)|Chill}} and Chance of {{DOS2|Frozen (status)|Frozen}}.}} == Effects == * {{Status DOS2|Chilled|Set Chilled}} * {{Status DOS2|Frozen|Chance to Set Frozen}} {{SHORTDESC:Surface effect}} Category:Sources of chilled...") | |||
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N 15:01 | Cursed Water (surface) 2 changes history +731 [Alex (2×)] | |||
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15:01 (cur | prev) +213 Alex talk contribs | ||||
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02:09 (cur | prev) +518 Alex talk contribs (Created page with "{{SEO | description = Cursed Water is a type of surface in Divinity: Original Sin 2 (DOS2) that applies Decaying, causing characters to take damage when healed.}} '''Cursed Water''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Decaying (status)|Decaying}}, causing characters to take damage when healed.}} == Effects == * {{Status DOS2|Decaying|Set Decaying}} {{SHORTDESC:Surface effect}} Category:Sources of decaying status in...") | |||
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N 14:47 | Source (surface) 2 changes history +513 [Alex (2×)] | |||
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14:47 (cur | prev) −1 Alex talk contribs | ||||
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14:37 (cur | prev) +514 Alex talk contribs (Created page with "{{SEO | description = Source (surface) is a type of surface in Divinity: Original Sin 2 (DOS2) that replenishes Source Point on contact.}} '''Source Point (surface)'''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Gives {{DOS2|Source Points|Source Point}} on contact.}} == Effects == * {{SP DOS2|Replenishes}} * {{Special DOS2|SP is granted only if the character has empty SP slots}} {{SHORTDESC:Surface effect}} Category:Sources of SP in DOS2...") | |||
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14:34 | Frozen Blood (surface) 2 changes history +212 [Alex (2×)] | |||
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14:34 (cur | prev) +9 Alex talk contribs | ||||
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14:33 (cur | prev) +203 Alex talk contribs | ||||
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14:31 | Water (surface) 2 changes history +191 [Alex (2×)] | |||
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14:31 (cur | prev) −1 Alex talk contribs | ||||
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14:07 (cur | prev) +192 Alex talk contribs | ||||
| 14:31 | Electrified Water (surface) diffhist +192 Alex talk contribs | ||||
| 14:11 | Blood (surface) diffhist +299 Alex talk contribs | ||||
| 14:11 | Electrified Blood (surface) diffhist +246 Alex talk contribs | ||||
| 14:09 | Cursed Electrified Water (surface) diffhist +262 Alex talk contribs | ||||
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14:06 | Cursed Blood (surface) 3 changes history +439 [Alex (3×)] | |||
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14:06 (cur | prev) −1 Alex talk contribs | ||||
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14:06 (cur | prev) +260 Alex talk contribs | ||||
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14:03 (cur | prev) +180 Alex talk contribs | ||||
| N 13:59 | Cursed Frozen Blood (surface) diffhist +581 Alex talk contribs (Created page with "{{SEO | description = Cursed Frozen Blood is a type of surface in Divinity: Original Sin 2 (DOS2). It applies Chilled with a Chance of Frozen.}} '''Cursed Frozen Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Chilled (status)|Chill}} and Chance of {{DOS2|Frozen (status)|Frozen}}.}} == Effects == * {{Status DOS2|Chilled|Set Chilled}} * {{Status DOS2|Frozen|Set Frozen}} {{SHORTDESC:Surface effect}} Category:Sources of c...") | ||||
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N 13:52 | Cursed Electrified Blood (surface) 3 changes history +773 [Alex (3×)] | |||
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13:52 (cur | prev) +23 Alex talk contribs | ||||
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13:51 (cur | prev) +191 Alex talk contribs | ||||
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13:50 (cur | prev) +559 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Cursed Electrified Blood is a type of surface in Divinity: Original Sin 2 (DOS2) that deals Air damage and applies Stunned.}} '''Cursed Electrified Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Stunned (status)|Stunned}}.}} == Effects == * {{Effect DOS2|Air|Deal|damage}} * {{Status DOS2|Stunned (status)|Set Stunned}} {{SHORTDESC:Surface effect}} Category:Sources of air damage in DOS2...") | |||
| 13:08 | Cursed Fire (surface) diffhist +209 Alex talk contribs | ||||
| 13:07 | Cursed Poison (surface) diffhist +200 Alex talk contribs | ||||
19 April 2026
| N 23:15 | Frozen Blood (surface) diffhist +469 Alex talk contribs (Created page with "{{SEO | description = Frozen Blood is a type of surface in Divinity: Original Sin 2 (DOS2) that has a chance to Knock Down characters.}} '''Frozen Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Chance to {{DOS2|Knocked Down (status)|knock down}}.}} == Effects == * {{Status DOS2|Knocked Down|Chance to Knock Down}} {{SHORTDESC:Surface effect}} Category:Sources of knocked down status in DOS2 Category:Surface effects in DOS2") | ||||
| 23:01 | Cursed Poison (surface) diffhist −39 Alex talk contribs | ||||
| N 15:25 | Cursed Electrified Water (surface) diffhist +498 Alex talk contribs (Created page with "{{SEO | description = Cursed Electrified Water is a type of surface in Divinity: Original Sin 2 (DOS2).}} '''Cursed Electrified Water''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applied {{DOS2|Stunned (status)|Stunned}}.}} == Effects == * {{Effect DOS2|Air|Deal|damage}} * {{Status DOS2|Stunned|Set Stunned}} {{SHORTDESC:Surface effect}} Category:Sources of air damage in DOS2 Category:Sources of stunned status in DOS2 Category:Su...") | ||||
18 April 2026
| N 23:35 | Electrified Water (surface) diffhist +524 Alex talk contribs (Created page with "{{SEO | description = Electrified Water is a type of surface in Divinity: Original Sin 2 (DOS2) that deals Air damage and Sets Shocked.}} '''Electrified Water''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Shocked (status)|Shocked}}.}} == Effects == * {{Effect DOS2|Air|Deal|damage}} * {{Status DOS2|Shocked|Sets Shocked}} {{SHORTDESC:Surface effect}} Category:Sources of air damage in DOS2 Category:Sources of shocked stat...") | ||||
| N 23:04 | Cursed Fire (surface) diffhist +528 Alex talk contribs (Created page with "{{SEO | description = Cursed Fire is a type of surface in Divinity: Original Sin 2 (DOS2) that deals Fire damage and Sets Necrofire.}} '''Cursed Fire''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Necrofire (status)|Necrofire}}.}} == Effects == * {{Effect DOS2|Fire|Deal|damage}} * {{Status DOS2|Necrofire|Sets Necrofire}} {{SHORTDESC:Surface effects}} Category:Sources of fire damage in DOS2 Category:Sources of necrofire...") | ||||
| N 22:43 | Cursed Blood (surface) diffhist +538 Alex talk contribs (Created page with "{{SEO | description = Cursed Blood is a type of surface in Divinity: Original Sin 2 (DOS2). It applies the Decaying status, causing characters to take damage when healing Vitality.}} '''Cursed Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Decaying (status)|Decaying}}, causing characters to take damage when healed.}} == Effects == * {{Status DOS2|Decaying|Set Decaying}} {{SHORTDESC:Surface effect}} Category:Sources of...") | ||||
| N 01:53 | Electrified Blood (surface) diffhist +481 Alex talk contribs (Created page with "{{SEO | description = Electrified Blood is a type of surface in Divinity: Original Sin 2 (DOS2) that applies the Shocked status and inflicts Air damage.}} '''Electrified Blood''' is a type of surface in ''Divinity: Original Sin II''. == Effects == * {{Status DOS2|Shocked|Set Shocked}} * {{Effect DOS2|Air|Deal|damage}} {{SHORTDESC:Surface effect}} Category:Sources of air damage in DOS2 Category:Sources of shocked status in DOS2 Category:Surface effects in...") | ||||
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N 01:26 | Ice (surface) 3 changes history +479 [Alex (3×)] | |||
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01:26 (cur | prev) +30 Alex talk contribs | ||||
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01:01 (cur | prev) +69 Alex talk contribs | ||||
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00:57 (cur | prev) +380 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Ice is a type of surface in Divinity: Original Sin 2 (DOS2). Characters walking across ice have a chance of Knock Down for 1 turn.}} '''Ice''' is a type of surface in ''Divinity: Original Sin II''. == Effects == * {{Status DOS2|Knocked Down|Chance of Knocked Down|for 1 turn}} {{SHORTDESC:Surface effects}} Category:Surface effects in DOS2") | |||
| N 01:03 | Water (surface) diffhist +478 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Water is a type of surface in Divinity: Original Sin 2 (DOS2). It carries no effects on its own but can interact with other elements, such as being electrified or frozen.}} '''Water''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Can be electrified or frozen.}} == Effects == * Water carries no effects on its own but can interact with other elements {{SHORTDESC:Surface effects}} Category:Surface effects in DOS2") | ||||
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N 01:01 | Poison (surface) 2 changes history +457 [Alex (2×)] | |||
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01:01 (cur | prev) +61 Alex talk contribs | ||||
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00:59 (cur | prev) +396 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Poison is a type of surface in Divinity: Original Sin 2 (DOS2) that applies the Poisoned status and deals Poison damage.}} '''Poison''' is a type of surface in ''Divinity: Original Sin II''. == Effects == * {{Status DOS2|Poisoned|Set Poisoned|for 1 turn}} * {{Effect DOS2|Poison|Deal|damage}} {{SHORTDESC:Surface effects}} Category:Surface effects in DOS2") | |||
| N 01:00 | Blood (surface) diffhist +370 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Blood is a type of surface in Divinity: Original Sin 2 (DOS2).}} '''Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Can be electrified or frozen.}} == Effects == * Blood carries no effects on its own but can interact with other elements {{SHORTDESC:Surface effects}} Category:Surface effects in DOS2") | ||||
| N 00:55 | Cursed Poison (surface) diffhist +465 Alex talk contribs (Created page with "{{Stub}} {{SEO | description = Cursed Poison is a type of surface in Divinity: Original Sin 2 (DOS2) that deals Poison damage and Sets Acid and Poisoned for 1 turn each.}} '''Cursed Poison''' is a type of surface in ''Divinity: Original Sin II''. == Effects == * {{Effect DOS2|Poison|Deal|damage}} * {{Status DOS2|Acid|Set Acid|for 1 turn}} * {{Status DOS2|Poisoned|Set Poisoned|for 1 turn}} {{SHORTDESC:Surface effects}} Category:Surface effects in DOS2") | ||||