DOS2:Origins: Difference between revisions
Gameplay mechanic (DOS2)
More actions
No edit summary |
m Alex moved page Origins to DOS2:Origins without leaving a redirect |
||
| (One intermediate revision by the same user not shown) | |||
| Line 3: | Line 3: | ||
== Origin characters == | == Origin characters == | ||
{{div col}} | {{div col}} | ||
* {{ | * {{LgChar DOS2|Beast}} | ||
* {{ | * {{LgChar DOS2|Fane}} | ||
* {{ | * {{LgChar DOS2|Ifan ben-Mezd}} | ||
* {{ | * {{LgChar DOS2|Lohse}} | ||
* {{ | * {{LgChar DOS2|Sebille}} | ||
* {{ | * {{LgChar DOS2|The Red Prince}} | ||
{{div col end}} | {{div col end}} | ||
{{SHORTDESC:Gameplay mechanic (DOS2)}} | {{SHORTDESC:Gameplay mechanic (DOS2)}} | ||
[[Category:Character creation in DOS2]] | [[Category:Character creation in DOS2]] | ||
[[Category:Gameplay mechanics in DOS2]] | [[Category:Gameplay mechanics in DOS2]] | ||
Latest revision as of 03:00, 26 February 2026
Origins are playable characters in Divinity: Original Sin II. They can be selected during character creation in place of creating a custom character. Origins have unique backstories and quests that may otherwise be unavailable.