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5 January 2026
- 23:2723:27, 5 January 2026 Corpse Eater (hist | edit) [384 bytes] Bardbug (talk | contribs) (Created page with "File:Talent corpse eater.png == Description == Corpse Eater lets you eat body parts to access the memories of the dead. == Location == Corpse Eater is a talent exclusive to Elves and Sebille.") Tag: Visual edit originally created as "Corpse Eater"
- 23:2623:26, 5 January 2026 Mody (hist | edit) [1,865 bytes] Skelluwu (talk | contribs) (Created page with "Mody is a child found running around in the Caverns at Fort Joy in Divinity: Original Sin II.") Tag: Visual edit originally created as "Mody"
- 23:2423:24, 5 January 2026 Break the Shackles (hist | edit) [699 bytes] Bardbug (talk | contribs) (Created page with "{{Infobox DOS skill | image = File:Skill icon-break the shackles.png | appearances = dos2 | ap = {{AP DOS2|0}} | sp = {{SP DOS2|1}} | cooldown = {{Cooldown DOS|2}} }} '''Break the Shackles''' is a skill in ''Divinity: Original Sin II''. == Description == Remove the following negative statuses from yourself: Silenced, Slowed, Crippled, Chilled, Shocked, Plague, Suffocating, Atrophy, Diseased, Infectious Diseased and Shackled of Pain. == Location == This skill i...") Tag: Visual edit originally created as "Break the Shackles"
- 23:1823:18, 5 January 2026 Flesh Sacrifice (hist | edit) [831 bytes] Bardbug (talk | contribs) (Created page with "{{Infobox DOS skill | image = File: Skill_icon-flesh_sacrifice.png | appearances = dos2 | ap = {{AP DOS2|0}} | special = {{Special DOS|Set Flesh Sacrifice for 2 turn(s)}} | cooldown = {{Cooldown DOS|5}} }} '''Flesh Sacrifice''' is a skill in ''Divinity: Original Sin II''. == Description == Gain 1 Action Point immediately and a 10% damage boost for 2 turns at the cost of -1 Constitution. Any Action Points over your maximum are lost. == Location == This skill i...") Tag: Visual edit originally created as "Flesh Sacrifice"
- 23:1523:15, 5 January 2026 Daeyena (hist | edit) [357 bytes] Skelluwu (talk | contribs) (Created page with "Daeyena is an elven warrior in Divinity: Original Sin II. === Related Quests === Seed of Power") Tag: Visual edit originally created as "Daeyena"
- 22:5522:55, 5 January 2026 Talents (hist | edit) [7,517 bytes] Bardbug (talk | contribs) (Created page with "Talents are awesome.") Tag: Visual edit originally created as "Talents"
- 22:5222:52, 5 January 2026 Elodi (hist | edit) [1,765 bytes] Skelluwu (talk | contribs) (Created page with "Elodi is an elf at Fort Joy in Divinity: Original Sin II.") Tag: Visual edit originally created as "Elodi"
- 22:5022:50, 5 January 2026 Summon Ifan's Soul Wolf (hist | edit) [732 bytes] Bardbug (talk | contribs) (Created page with "{{Infobox DOS skill | image = File: Skill_icon-summon_ifans_soul_wolf.png | appearances = dos2 | ap = {{AP DOS2|3}} | sp = {{SP DOS2|1}} | special = {{Special DOS|The stats of the summons will depend on the caster level and Summoning ability}} | cooldown = {{Cooldown DOS|6}} | range = 13m }} ''Summon Ifan's Soul Wolf''' is a skill in ''Divinity: Original Sin II''. == Description == Summons your trusty Soul Wolf, which can Howl and Bite enemies. == Location == T...") Tag: Visual edit originally created as "Summon Ifan's Soul Wolf"
- 22:4422:44, 5 January 2026 Alexandar (hist | edit) [1,403 bytes] Skelluwu (talk | contribs) (Created page with "Alexander is a Bishop in Divinity: Original Sin II") Tag: Visual edit originally created as "Alexander"
- 22:4422:44, 5 January 2026 Ifan ben-Mezd (hist | edit) [2,226 bytes] Bardbug (talk | contribs) (Created page with "Ifan ben-Mezd is one of six playable companions aboard The Merryweather in ''Divinity: Original Sin II''.<blockquote></blockquote> {{Quote|"A crusader in Lucian's arm, you lost your faith as war claimed countless innocents. Now you're a Lone Wolf mercenary. Your mission? Kill Lucian's son."}} == Divinity Original Sin 2 == == Special Skill == Encourage Summon Ifan's Soul Wolf == Talents == Ingenious Thrifty") Tag: Visual edit originally created as "Ifan ben-Mezd"
- 22:3122:31, 5 January 2026 Seed of Power (hist | edit) [1,091 bytes] Skelluwu (talk | contribs) (Created page with "'''Seed of Power''' is one of the main quests in Divinity: Original Sin II.") Tag: Visual edit originally created as "Seed of Power"
- 22:3022:30, 5 January 2026 Thrifty (hist | edit) [321 bytes] Bardbug (talk | contribs) (Created page with "File: Talent_thrifty.png == Description == Thrifty gives you +1 to Bartering. == Location == Thrifty is a talent exclusive to Humans, Lohse, and Ifan ben-Mezd.") Tag: Visual edit originally created as "Thrifty"
- 22:2522:25, 5 January 2026 Ingenious (hist | edit) [352 bytes] Bardbug (talk | contribs) (Created page with "File:Talent ingenious.png == Description == Ingenious gives you 5% bonus Critical Chance and 10% extra Critical Multiplier. == Location == Ingenious a talent exclusive to Humans, Lohse, and Ifan ben-Mezd.") Tag: Visual edit originally created as "Ingenious"
- 22:2322:23, 5 January 2026 Unnis (hist | edit) [1,427 bytes] Skelluwu (talk | contribs) (Created page with "Unnis is a NPC in Divinity: Original Sin II. She is first found in the Hidden Alcove<nowiki> at {{Coords|271|299}}") Tag: Visual edit originally created as "Unnis"
- 21:5721:57, 5 January 2026 Encourage (hist | edit) [997 bytes] Bardbug (talk | contribs) (Created page with "== Description == {{Infobox DOS skill | image = File:Skill icon-encourage.png | appearances = dos2 | ap = File:AP_DOS2.png | special = {{Special DOS|Set Encouraged for 3 turns)}} | cooldown = {{Cooldown DOS|6}} }} Encourage allies around you, increasing their primary attributes == Location == This skill is learned automatically by Humans, Lohse, and Ifan ben-Mezd. == Notes == Encourage increases Strength, Finesse, Constitution, and Intelligence.") Tag: Visual edit originally created as "Encourage"
- 20:0120:01, 5 January 2026 Trice (hist | edit) [1,404 bytes] Skelluwu (talk | contribs) (Created page with "=== The Merryweather === '''Trice''' is a child escaping The Merryweather along with a dwarf on a lifeboat when it was attacked by voidwoken. === Fort Joy === Trice can be found off the coast of Fort Joy at X: 165 Y: 245 .") Tag: Visual edit originally created as "Trice"
- 19:4219:42, 5 January 2026 Crafty Weaponry: Die by the Sword (hist | edit) [1,317 bytes] Skelluwu (talk | contribs) (Created page with "'''Crafty Weaponry: Die by the Sword''' is a book in Divinity: Original Sin II.") Tag: Visual edit originally created as "Crafty Weaponry: Die by the Sword"
- 19:3219:32, 5 January 2026 Tam (hist | edit) [1,214 bytes] Skelluwu (talk | contribs) (Created page with "'''Tam''' is a human child with a sourcer collar, located near the waypoint on the coast of Fort Joy at X: 216 Y: 363 . === Interactions === Upon talking to Tam, unique dialogue options can occur. * If you respond with an [Elf] tag, Tam will say he is not supposed to talk to elves, as he was told they eat people. * If you are playing as Lohse, Tam will look into his mirror and become scared as he asks you to leave him alone. Speaking to him again w...") Tag: Visual edit originally created as "Tam"
- 18:4418:44, 5 January 2026 Getting Armed (hist | edit) [1,109 bytes] Skelluwu (talk | contribs) (Created page with "'''Getting Armed''' is a sub-quest to Troubled Waters in Divinity: Original Sin II. After waking up from Windego's source blast, this quest is initiated. To finish the quest, simply open the Chest with Confiscated Goods.") Tag: Visual edit originally created as "Getting Armed"
- 18:4118:41, 5 January 2026 Death Belowdecks (hist | edit) [1,791 bytes] Skelluwu (talk | contribs) (Created page with "Death Belowdecks is a quest in Divinity: Original Sin II. This quest can be initiated by talking to Magister Waters in the room with the dead sourcerer on The Merryweather. Upstairs on the second floor, speak to Magister Payde, or pickpocket the key to the stern room to gain access. Upon entering the door, you will encounter Windego and a group of Magisters. Here, she will confess to the murder, knocking you unconscious and ending the quest.") Tag: Visual edit originally created as "Death Belowdecks"
- 18:0518:05, 5 January 2026 Kalwyn (hist | edit) [1,134 bytes] Skelluwu (talk | contribs) (Created page with "Kalwyn is a magister aboard The Merryweather in Divinity: Original Sin II. She is the captain of the ship, found dead on the deck at (coords: x56, y30) after Voidwoken set off explosive barrels. In a letter found on magister Priest Medwyn's body found at (coords: x25, y177) on the second floor of the ship, a letter addressed to Murtof from Captain Kalwyn can be found warning him and Ricks of deathfog barrels locked in a storage room.") Tag: Visual edit originally created as "Kalwyn"
- 17:5217:52, 5 January 2026 Merryweather (hist | edit) [3,694 bytes] Skelluwu (talk | contribs) (Created page with "The Merryweather is the ship the player first wakes up in in Divinity: Original Sin II.") Tag: Visual edit originally created as "The Merryweather"
- 17:4717:47, 5 January 2026 Murtof (hist | edit) [1,365 bytes] Skelluwu (talk | contribs) (Created page with "Murtof is one of the magisters herding sourcerers aboard The Merryweather to Fort Joy in ''Divinity: Original Sin II''. He is found on the second floor of the ship, next to magister Ricks (coords: x80, y193). Upon entering the room, you must pass a persuasion check, else you will enter combat with the two, both starting at half HP. === Easter Egg === On magister Priest Medwyn's body found at (coords: x25, y177) on the second floor of the ship, a letter...") Tag: Visual edit originally created as "Murtof"
- 17:3817:38, 5 January 2026 Ricks (hist | edit) [1,594 bytes] Skelluwu (talk | contribs) (Created page with "Ricks is one of the magisters herding sourcerers aboard The Merryweather to Fort Joy in ''Divinity: Original Sin II''. He is found on the second floor of the ship, cowering next to magister Murtof (coords: x80, y193). Upon entering the room, you must pass a persuasion check, else you will enter combat with the two, both starting at half HP.") Tag: Visual edit originally created as "Ricks"
4 January 2026
- 12:2212:22, 4 January 2026 Divinity: Original Sin II (hist | edit) [325 bytes] Alex (talk | contribs) (Created page with "{{Stub}} ''Divinity: Original Sin II'' is the sequel to ''Divinity: Original Sin''.")
- 02:0302:03, 4 January 2026 Withermoore's Soul Jar (hist | edit) [4,092 bytes] FBU99 (talk | contribs) (Created page with "This is a quest that is initiated after talking to Withermoore and taking out his spear. He asks for the Player Character to find his soul that has been seperated by Braccus Rex. # The Statue in the courtyard is located near the entrance of Fort Joy at {{Coords|202|163}}. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue.") originally created as "Withermoore's Soul Jar"
- 02:0202:02, 4 January 2026 Sophisticated (hist | edit) [399 bytes] Bardbug (talk | contribs) (Created page with "File:Talent sophisticated.png == Description == Sophisticated gives you +10% Fire Resistance and +10% Poison Resistance") Tag: Visual edit originally created as "Sophisticated"
- 01:5501:55, 4 January 2026 Arena of the One (hist | edit) [1,189 bytes] FBU99 (talk | contribs) (Created page with "The Arena of Fort Joy is found through a hatch located in the Fort Joy Ghetto at {{Coords|212|130}}. Going down the hatch initiates the {{Quest|The Arena of Fort Joy}} Quest.") originally created as "Arena of Fort Joy"
- 01:5501:55, 4 January 2026 Demonic Stare (hist | edit) [704 bytes] Bardbug (talk | contribs) (Created page with "== Description == {{Infobox DOS skill | image = File:skill_icon-demonic_stare.png | appearances = dos2 | ap = File:SP_DOS2.pngFile:AP_DOS2.pngFile:AP_DOS2.png | special = {{Special DOS|Restore Magic Armour equal to damage dealt}} | cooldown = {{Cooldown DOS|3}} | range = 13m }} Drain Magic Armour from target character and gain that amount yourself == Location == This skill is learned automatically by The Red Prince.") Tag: Visual edit originally created as "Demonic Stare"
- 01:4301:43, 4 January 2026 Spellsong (hist | edit) [357 bytes] Bardbug (talk | contribs) (Created page with "File:Talent_spellsong.png == Description == You get +1 in Persuasion from Spellsong") Tag: Visual edit originally created as "Spellsong"
- 01:4101:41, 4 January 2026 Pocket Knife (hist | edit) [767 bytes] Skelluwu (talk | contribs) (Created page with "Pocket Knife is a dagger found in Divinity: Original Sin II. === Description === "Looks like Little Tommy Terror lost his apple knife."") Tag: Visual edit originally created as "Pocket Knife"
- 01:3901:39, 4 January 2026 Improvised Wand (hist | edit) [1,036 bytes] Skelluwu (talk | contribs) (Created page with "Improvised Wand is a wand found in Divinity: Original Sin II. === Description === "The important thing is the magic in your soul, not the wand itself. Just keep telling yourself that." === Crafting Recipe ===") Tag: Visual edit originally created as "Improvised Wand"
- 01:3801:38, 4 January 2026 Hatchet (hist | edit) [270 bytes] Skelluwu (talk | contribs) (Created page with "Hatchet is a one-handed axe found in Divinity: Original Sin II. === Description === "A timberman's faithful friend, this wood axe will chop whatever needs chopping in your neck of the woods."") Tag: Visual edit
- 01:3301:33, 4 January 2026 Lizard (hist | edit) [282 bytes] Bardbug (talk | contribs) (Created page with "One of the 4 race options for Origin Characters.") Tag: Visual edit originally created as "Lizard"
- 01:3301:33, 4 January 2026 Shiv (hist | edit) [1,272 bytes] Skelluwu (talk | contribs) (Created page with "Shiv is a dagger found in Divinity: Original Sin II. === Description === "Perfect for backstabbing your foes in the kidneys. Or peeling an apple."") Tag: Visual edit originally created as "Shiv"
- 01:3201:32, 4 January 2026 Dragon's Blaze (hist | edit) [832 bytes] Bardbug (talk | contribs) (Created page with "== Description == {{Infobox DOS skill | image = File:skill_icon-dragon_blaze.png | appearances = dos2 | damage = 4-5 fire damage | ap = File:AP_DOS2.png | special = {{Special DOS|Set Burning status for 2 turn(s)}} | cooldown = {{Cooldown DOS|3}} | range = 7m }} Breathe flames in a cone, dealing 4-5 fire damage and leaving fire surface behind == Location == This skill is learned automatically by Lizard and The Red Prince. == Notes == Resisted by File:...") Tag: Visual edit originally created as "Dragon's Blaze"
- 01:3101:31, 4 January 2026 The Imprisoned Elf (hist | edit) [2,308 bytes] FBU99 (talk | contribs) (Created page with "After talking to Saheila she asks the player character to free Amyro, who is being held captive nearby. She hints that a "lizard of 'dreams and far-feeling' may be crucial to our success."") originally created as "The Imprisoned Elf"
- 01:2801:28, 4 January 2026 William (hist | edit) [1,396 bytes] Skelluwu (talk | contribs) (Created page with "William is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy. She is found interrogating Windego in the Stern Room.") Tag: Visual edit originally created as "William"
- 01:2701:27, 4 January 2026 Ygritte (hist | edit) [989 bytes] Skelluwu (talk | contribs) (Created page with "Ygritte is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy. She is found interrogating Windego in the Stern Room.") Tag: Visual edit originally created as "Ygritte"
- 01:2501:25, 4 January 2026 Yona (hist | edit) [977 bytes] Skelluwu (talk | contribs) (Created page with "Yona is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy. She is found interrogating Windego in the Stern Room.") Tag: Visual edit originally created as "Yona"
- 01:2001:20, 4 January 2026 Windego (hist | edit) [1,581 bytes] Skelluwu (talk | contribs) (Created page with "=== The Merryweather === Windego first appears on The Hold in the Stern Room as one of its captives being interrogated by three magisters. Upon approaching them, you hear her confess to the killing of the sourcerer and she threatens you next.") Tag: Visual edit originally created as "Windego"
- 01:1301:13, 4 January 2026 Payde (hist | edit) [1,459 bytes] Skelluwu (talk | contribs) (Created page with "Payde is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy. He is found just outside of a door to the Stern Room at around (coords: x70, y235). He will grant you access to the room upon talking to him.") Tag: Visual edit originally created as "Payde"
- 00:5500:55, 4 January 2026 Waters (hist | edit) [1,143 bytes] Skelluwu (talk | contribs) (Created page with "Waters is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy.") Tag: Visual edit originally created as "Magister Waters"
- 00:5300:53, 4 January 2026 Cadoc (hist | edit) [1,435 bytes] Skelluwu (talk | contribs) (Created page with "Cadoc is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy.") Tag: Visual edit originally created as "Magister Cadoc"
- 00:5200:52, 4 January 2026 Marel (hist | edit) [1,032 bytes] Skelluwu (talk | contribs) (Created page with "Marel is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy.") Tag: Visual edit originally created as "Magister Marel"
- 00:5100:51, 4 January 2026 Siwan (hist | edit) [1,946 bytes] Skelluwu (talk | contribs) (Created page with "Siwan is the first NPC you encounter in The Hold in Divinity: Original Sin II. She is one of the magisters herding the sourcerers aboard The Merryweather to Fort Joy.") Tag: Visual edit originally created as "Magister Siwan"
- 00:1600:16, 4 January 2026 Maddening Song (hist | edit) [796 bytes] Skelluwu (talk | contribs) (Created page with "Maddening Song is a Special Skill unique to Lohse. Cost: {{SP|1}} {{AP|2}}") Tag: Visual edit originally created as "Maddening Song"
3 January 2026
- 14:1114:11, 3 January 2026 Sebille (hist | edit) [1,325 bytes] Skelluwu (talk | contribs) (Created page with "Sebille is one of 6 companions found on The Merryweather. === Background === She is an elvish assassin who was formerly enslaved.") Tag: Visual edit originally created as "Sebille"
- 14:0914:09, 3 January 2026 The Lady Vengeance (hist | edit) [325 bytes] Skelluwu (talk | contribs) (Created page with "'''The Lady Vengeance''' is helmed by Malady. The play character first boards the ship after defeating Bishop Alexander to leave Fort Joy.") Tag: Visual edit originally created as "The Lady Vengeance"
- 13:2613:26, 3 January 2026 Fort Joy (hist | edit) [994 bytes] Skelluwu (talk | contribs) (Created page with "Fort Joy is the first island the player character encounters.") Tag: Visual edit originally created as "Fort Joy"