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14 February 2026
- 22:5122:51, 14 February 2026 diff hist +10 Simone No edit summary Tag: Visual edit
- 22:5022:50, 14 February 2026 diff hist +182 N Artefacts of the Tyrant Created page with "'''Artefacts of the Tyrant''' is a quest in Divinity: Original Sin II. It is initiated upon retrieving your first piece of Tyrant armor, typically Tyrant's Stride." Tag: Visual edit
- 22:5022:50, 14 February 2026 diff hist +45 Simone No edit summary Tag: Visual edit
- 22:4922:49, 14 February 2026 diff hist +45 Samadel No edit summary Tag: Visual edit
- 22:4822:48, 14 February 2026 diff hist +44 Amadia's Sanctuary No edit summary Tag: Visual edit
- 22:3922:39, 14 February 2026 diff hist +379 N Amadia's Sanctuary Created page with "'''Amadia's Sanctuary''' is a hideout dedicated to Amadia, the goddess of wizards. It is an encampment ground for The Seekers, found in the Hollow Marshes of ''Divinity: Original Sin II''. == Characters == * Bahara is found at {{Coords|417|81}}. * Samadel is found at {{Coords|421|48}}. * Han is found at {{Coords|421|48}}." Tag: Visual edit
- 22:3822:38, 14 February 2026 diff hist +101 Bahara No edit summary Tag: Visual edit
- 22:3722:37, 14 February 2026 diff hist +138 Trice No edit summary Tag: Visual edit
- 22:3022:30, 14 February 2026 diff hist +1 Escape from Reaper's Eye No edit summary Tag: Visual edit
- 22:2222:22, 14 February 2026 diff hist +64 Gareth No edit summary Tag: Visual edit
- 22:2122:21, 14 February 2026 diff hist +146 Escape from Reaper's Eye No edit summary Tag: Visual edit
- 22:1622:16, 14 February 2026 diff hist +522 N Simone Created page with "'''Simone''' is a human found in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. Initiating conversation with her will reveal that she was merely a cook, but was forced to become a healer after their former healer was killed. She is attempting to heal Jules, Claud, and Matis but knows nothing of healing, so she asks you if you may be able to help, initiating {{Quest| Healing Touch}}. Upon comp..." Tag: Visual edit
- 22:0822:08, 14 February 2026 diff hist +177 N Healing Touch Created page with "'''Healing Touch''' is a quest in ''Divinity: Original Sin II''. It can be initiated by talking to Simone in Amadia's Sanctuary." Tag: Visual edit
- 22:0422:04, 14 February 2026 diff hist +85 Most Dangerous When Cornered No edit summary Tag: Visual edit
- 22:0422:04, 14 February 2026 diff hist +231 N Samadel Created page with "'''Samadel''' is a lizard seeking refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He can be seen talking to Han and inquires about Gareth's whereabouts." Tag: Visual edit
- 21:5921:59, 14 February 2026 diff hist +691 N Han Created page with "'''Han''' is a human sourcerer in ''Divinity: Original Sin II''. He first appears in Fort Joy in the prisons waiting by a boat with two magisters, Carin and Goa. You can assist him by defeating the magisters, and he will offer to escape Fort Joy with your party using the boat. '''Note:''' if you accept his offer, all quests related to Fort Joy will close. If you refuse, he will inform you that he will wait, but not for very l..." Tag: Visual edit
- 21:5121:51, 14 February 2026 diff hist +120 N Most Dangerous When Cornered Created page with "'''Most Dangerous When Cornered''' is a quest in ''Divinity: Original Sin II''." Tag: Visual edit
- 21:5121:51, 14 February 2026 diff hist +105 N The Shriekers Created page with "'''The Shriekers''' is a quest in ''Divinity: Original Sin II''." Tag: Visual edit
- 21:4721:47, 14 February 2026 diff hist +458 N Bahara Created page with "'''Bahara''' is a lizard sourcerer that greets you at the entrance to Amadia's Sanctuary in the Hollow Marshes in ''Divinity: Original Sin II''. She is a servant of Amadia, the goddess the people of the sanctuary pray to. Talking to her will initiate {{Quest|The Shriekers}} as well as two subquests of {{Quest|Escape from Reaper's Eye}}, {{Quest|Seek and You Shall Find}} as well as {{Quest|Silence the Shrieking}}." Tag: Visual edit
- 21:0921:09, 14 February 2026 diff hist +165 Myra No edit summary Tag: Visual edit
- 20:3320:33, 14 February 2026 diff hist +210 The Teleporter No edit summary Tag: Visual edit
- 20:3020:30, 14 February 2026 diff hist +599 N Cork Created page with "'''Paladin Cork''' is a Paladin you first meet at the magister tower in Fort Joy, in ''Divinity: Original Sin II''. He can be seen arguing with a magister at {{Coords|279|196}}. Entering their vicinity will trigger combat with no prior dialogue, and will have different outcomes depending on whether or not Paladin Cork survives. If he survives, you receive an extra 2000 xp for saving him, and he tells you he will be reporting the inc..." Tag: Visual edit
- 19:5019:50, 14 February 2026 diff hist +349 N Orivand Created page with "Orivand, also known has High Judge Orivand, is the leading magister of Fort Joy in ''Divinity: Original Sin II''. Orivand can be found at {{Coords|283|130}} in the Hall of Penitence. Entering the room initiates a dialogue between him and an elven sourcerer who is imprisoned and turned into a Silent Monk." Tag: Visual edit
11 February 2026
- 18:5318:53, 11 February 2026 diff hist +103 Finding Emmie No edit summary Tag: Visual edit
- 18:5118:51, 11 February 2026 diff hist +16 Finding Emmie No edit summary Tag: Visual edit
- 18:5118:51, 11 February 2026 diff hist +1,001 N Finding Emmie Created page with "'''Finding Emmie''' is a quest in ''Divinity: Original Sin II''. == Objectives == == Walkthrough == Finding Emmie is initiated by talking to Buddy with the Pet Pal talent unlocked. Buddy asks you to find his friend, Emmie, a source hound in the magister castle of Fort Joy. If you are nice towards him, he will dig up Buddy's Key, which can be used to unlock the door to the source hound room. Upon entering, the dogs wi..." Tag: Visual edit
- 18:3018:30, 11 February 2026 diff hist −167 The Shakedown No edit summary Tag: Visual edit
- 01:0001:00, 11 February 2026 diff hist +2,138 Withermoore's Soul Jar No edit summary Tag: Visual edit
- 00:4000:40, 11 February 2026 diff hist −3 The Arena of Fort Joy No edit summary Tag: Visual edit
- 00:0900:09, 11 February 2026 diff hist +123 The Imprisoned Elf No edit summary Tag: Visual edit
- 00:0700:07, 11 February 2026 diff hist −6 The Arena of Fort Joy No edit summary Tag: Visual edit
- 00:0200:02, 11 February 2026 diff hist +931 The Arena of Fort Joy No edit summary Tag: Visual edit
10 February 2026
- 23:1723:17, 10 February 2026 diff hist +338 Hot Under the Collar No edit summary Tag: Visual edit
8 February 2026
- 23:3723:37, 8 February 2026 diff hist +328 N Delorus Created page with "'''Delorus''' is a magister on Fort Joy in Divinity: Original Sin II. He is found in the Holding Cells within the dungeons of Fort Joy being tortured by houndmasters. After saving him from his torturers, giving him a healing potion will save him and inevitably have him reach The Nameless Isle later in the game." Tag: Visual edit
- 14:3714:37, 8 February 2026 diff hist +63 Ralvo No edit summary Tag: Visual edit
- 14:3514:35, 8 February 2026 diff hist −40 Leste No edit summary Tag: Visual edit
- 14:3414:34, 8 February 2026 diff hist 0 Leste No edit summary Tag: Visual edit
- 14:3414:34, 8 February 2026 diff hist +452 N Dain Created page with "'''Dain''' is a human who is being healed by Doctor Leste in Fort Joy in Divinity: Original Sin II. He was in a fight with Griff's men and can be found in very poor shape. Leste will ask if the player has any alcohol to give him, or, alternatively, the player may forcefully heal Dain using a spell. Healing him will lead to Dain giving up The Sparkler Card which may be used in a match with Ralvo, Slug, and Bottle Top." Tag: Visual edit
- 14:3314:33, 8 February 2026 diff hist +6 Ralvo No edit summary Tag: Visual edit
- 14:2814:28, 8 February 2026 diff hist +1 Ralvo No edit summary Tag: Visual edit
- 14:2714:27, 8 February 2026 diff hist 0 Ralvo No edit summary Tag: Visual edit
- 14:2614:26, 8 February 2026 diff hist +287 N Ralvo Created page with "Ralvo is an NPC found in Fort Joy in Divinity: Original Sin II. He is on the west wall of the Joy sitting at a table with Slug and Bottle Top in a game of cards. If you have The Sparkler Card from healing Dane, it may be thrown down on the table to earn 100 gold." Tag: Visual edit
- 14:2314:23, 8 February 2026 diff hist +341 N Buddy Created page with "Buddy is a dog found roaming just outside of Sahelia's Cavern in Fort Joy in Divinity: Original Sin II. If Pet Pal is unlocked, he will talk about missing his friend, Emmie, triggering {{Quest|Finding Emmie}}. He may also dig up Buddy's Key, which is helpful for the quest. === Related Quests === {{Quest|Finding Emmie}}" Tag: Visual edit
- 14:2214:22, 8 February 2026 diff hist +205 N Emmie Created page with "Emmie is a source hound found in Fort Joy in Divinity: Original Sin II. Talking to her with the Pet Pal trait will allow you to prevent the source hounds from attacking by mentioning Buddy." Tag: Visual edit
- 14:1514:15, 8 February 2026 diff hist +369 N Birdie Created page with "Birdie is a dog found in the depths of Fort Joy in Divinity: Original Sin II. He is found in a cage being fed meat to become a source hound. The key to his cage can be found in the room he is locked in, however he will immediately attack if the Pet Pal trait is not unlocked. With pet pal, he can be persuaded to be nicer, granting the player additional xp." Tag: Visual edit
- 14:0914:09, 8 February 2026 diff hist +231 N Narin Created page with "Narin is an NPC found on the beach of Fort Joy in Divinity: Original Sin II. He was sent on a mission to kill The Red Prince and is the first of many assassins that will attempt to kill the prince if he is in the party." Tag: Visual edit
- 14:0114:01, 8 February 2026 diff hist +128 Migo No edit summary Tag: Visual edit
- 13:3813:38, 8 February 2026 diff hist +7 Migo No edit summary Tag: Visual edit
- 13:3613:36, 8 February 2026 diff hist +149 Migo No edit summary Tag: Visual edit
- 13:2413:24, 8 February 2026 diff hist +174 Migo No edit summary Tag: Visual edit